Civ 6 District Adjacency Calculator

Every district with adjacency rules — 16 districts supported

56Campus1423

Center tile — district to place

All districts
Civilization

All playable civilization–leader pairs are listed. Those under “Changes adjacency” have a unique ability that affects these calculations.

All districts that have adjacency rules are supported, including unique districts. Districts without adjacency rules (Aqueduct, Neighborhood, …) are shown as unsupported.

Plan A

No adjacency bonus

Plan B

No adjacency bonus

Data snapshot: gs-1.0.12.68-build15296837

How this calculator works

Pick the district you want to place on the center tile, then describe the six neighboring tiles. The calculator evaluates every adjacency rule that applies to that district and shows the total bonus for two candidate placements side by side, so you can decide where the district actually earns more.

Every number is traceable: expand “Why these numbers?” to see which rule fired, how many tiles matched, and the rule ID from the game data. Rules are not hand-typed — they are extracted from the Gathering Storm gameplay database (final patch, all official DLC, optional game modes off) and versioned as a data snapshot.

Districts other than Campus, Holy Site and Commercial Hub are marked as unsupported instead of being silently miscalculated. Support for the remaining districts is being added incrementally.

Known limitations